Script.FixedUpdate()
Frame-rate independent FixedUpdate message for physics calculations. Similar to Unity Fixed Update
Usage
local script = LUA.script;
--- FixedUpdate message from Script
function script.FixedUpdate()
-- your code here
end
Frame-rate independent FixedUpdate message for physics calculations. Similar to Unity Fixed Update
local script = LUA.script;
--- FixedUpdate message from Script
function script.FixedUpdate()
-- your code here
end