PlayerLocomotion.SetWorldDefault()
Sets the values of the locomotion to the world default. The world default values are defined in World Descriptor.
Usage
---@type PlayerLocomotion
local playerlocomotion;
playerlocomotion.SetWorldDefault()
Sets the values of the locomotion to the world default. The world default values are defined in World Descriptor.
---@type PlayerLocomotion
local playerlocomotion;
playerlocomotion.SetWorldDefault()