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NavMeshPath.GetCornersNonAlloc()

Calculate the corners for the path.

Returns:

typeDescription
numberThe number of corners along the path - including start and end points.
Vector3[]Array of path corners.

Usage

---@type NavMeshPath
local navmeshpath;


local val0, val1 = navmeshpath.GetCornersNonAlloc()

Extra Detail

This function is similar to the corners property except that the results are returned in the supplied array.