HumanDescription .armStretch | Amount by which the arm's length is allowed to stretch when using IK. |
HumanDescription .feetSpacing | Modification to the minimum distance between the feet of a humanoid model. |
HumanDescription .hasTranslationDoF | True for any human that has a translation Degree of Freedom (DoF). It is set to false by default. Translation DoF are on Spine, Chest, Neck, Shoulder and Upper Leg bones. |
HumanDescription .human | Mapping between Mecanim bone names and bone names in the rig. |
HumanDescription .legStretch | Amount by which the leg's length is allowed to stretch when using IK. |
HumanDescription .lowerArmTwist | Defines how the lower arm's roll/twisting is distributed between the elbow and wrist joints. |
HumanDescription .lowerLegTwist | Defines how the lower leg's roll/twisting is distributed between the knee and ankle. |
HumanDescription .skeleton | List of bone Transforms to include in the model. |
HumanDescription .upperArmTwist | Defines how the upper arm's roll/twisting is distributed between the shoulder and elbow joints. |
HumanDescription .upperLegTwist | Defines how the upper leg's roll/twisting is distributed between the thigh and knee joints. |