MLBoneDynamicsCollider
7/14/25Less than 1 minute
Add Component > Massive Loop Avatar > MLBoneDynamicsCollider
MLBoneDynamicsCollider
Apply MLBoneDynamicsCollider to objects to make them interact with the bones. Add these objects to MLBoneDynamics Colliders.
Requires
- None
Parameters
| Name | Description |
|---|---|
| Direction | The axis of the capsule's height. |
| Center | The center of the sphere or capsule, in the object's local space. |
| Bound | Constrain bones to outside bound or inside bound. |
| Radius | The radius of the sphere or capsule, will be scaled by the transform's scale. |
| Height | The height of the capsule, including two half-spheres, will be scaled by the transform's scale. |
| Radius 2 | The other radius of the capsule. 0 means same as Radius. |

