Skip to main content

TextMesh.GetComponentInChildren(TComponent t)

Returns the component of Type type in the GameObject or any of its children using depth first search.

Parameters:

NameTypeDescription
tTComponentThe type of Component to retrieve.

Returns:

typeDescription
TComponentA component of the matching type, if found.

Usage

---@type TextMesh
local textmesh;

---@type TComponent
local t;


local val0 = textmesh.GetComponentInChildren(t)