GetAllLuaScripts
7/14/25Less than 1 minute
Renderer.GetAllLuaScripts()
Returns an array of all Lua scripts that attached to the game object.
Returns:
| type | Description |
|---|---|
| LuaBehaviour[] | Array of all Lua scripts that attached to the game object. |
Usage
---@type Renderer
local renderer;
local val0 = renderer.GetAllLuaScripts()
