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RenderSettings

The Render Settings contain values for a range of visual elements in your Scene, like fog and ambient light. Based on Unity RenderSettings

Members

Properties

NameDescription
RenderSettings.ambientIntensityHow much the light from the Ambient Source affects the Scene.

Static Properties

NameDescription
RenderSettings.ambientEquatorColorAmbient lighting coming from the sides.
RenderSettings.ambientGroundColorAmbient lighting coming from below.
RenderSettings.ambientLightFlat ambient lighting color.
RenderSettings.ambientModeAmbient lighting mode.
RenderSettings.ambientSkyColorAmbient lighting coming from above.
RenderSettings.defaultReflectionResolutionCubemap resolution for default reflection.
RenderSettings.flareFadeSpeedThe fade speed of all flares in the Scene.
RenderSettings.flareStrengthThe intensity of all flares in the Scene.
RenderSettings.fogIs fog enabled?
RenderSettings.fogColorThe color of the fog.
RenderSettings.fogDensityThe density of the exponential fog.
RenderSettings.fogEndDistanceThe ending distance of linear fog.
RenderSettings.fogModeFog mode to use.
RenderSettings.fogStartDistance
RenderSettings.haloStrengthSize of the Light halos.
RenderSettings.reflectionBouncesThe number of times a reflection includes other reflections.
RenderSettings.reflectionIntensityHow much the skybox / custom cubemap reflection affects the Scene.
RenderSettings.skyboxThe global skybox to use.
RenderSettings.subtractiveShadowColorThe color used for the sun shadows in the Subtractive lightmode.
RenderSettings.sunThe light used by the procedural skybox. If none, the brightest directional light is used.