RenderBuffer
Color or depth buffer part of a RenderTexture.
Members
Methods
Name | Description |
---|---|
RenderBuffer .GetNativeRenderBufferPtr() | Returns native RenderBuffer. Be warned this is not native Texture, but rather pointer to unity struct that can be used with native unity API. |
Extra Detail
A single RenderTexture object represents both color and depth buffers, but many complex rendering algorithms require using the same depth buffer with multiple color buffers or vice versa.