ReflectionProbeRefreshMode
An enum describing the way a realtime reflection probe refreshes in the Player.
Elements
Element | Description |
---|---|
ReflectionProbeRefreshMode.EveryFrame | Causes Unity to update the probe's cubemap every frame. Note that updating a probe is very costly. Setting this option on too many probes could have a significant negative effect on frame rate. Use time-slicing to help improve performance. |
ReflectionProbeRefreshMode.OnAwake | Causes the probe to update only on the first frame it becomes visible. The probe will no longer update automatically, however you may subsequently use RenderProbe to refresh the probe. |
ReflectionProbeRefreshMode.ViaScripting | Sets the probe to never be automatically updated by Unity while your game is running. Use this to completely control the probe refresh behavior by script. |