GetMatrix
7/14/25Less than 1 minute
Material.GetMatrix(string name)
Get a named matrix value from the shader.
Parameters:
| Name | Type | Description |
|---|---|---|
| name | string | The name of the property. |
Returns:
| type | Description |
|---|---|
| Matrix4x4 | the named matrix value from the shader. |
Usage
---@type Material
local material;
---@type string
local name;
local val0 = material.GetMatrix(name)
