LightProbeUsage
Light probe interpolation type.
Elements
Element | Description |
---|---|
LightProbeUsage.BlendProbes | Simple light probe interpolation is used. |
LightProbeUsage.CustomProvided | The light probe shader uniform values are extracted from the material property block set on the renderer. |
LightProbeUsage.Off | Light Probes are not used. The Scene's ambient probe is provided to the shader. |
LightProbeUsage.UseProxyVolume | Uses a 3D grid of interpolated light probes. |