This class stores the rotation limits that define the muscle for a single human bone. Unity HumanLimit
Members
Properties
Name | Description |
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HumanLimit .axisLength | Length of the bone to which the limit is applied. |
HumanLimit .center | The default orientation of a bone when no muscle action is applied. |
HumanLimit .max | The maximum rotation away from the initial value that this muscle can apply. |
HumanLimit .min | The maximum negative rotation away from the initial value that this muscle can apply. |
HumanLimit .useDefaultValues | Should this limit use the default values? |
Constructor