HumanBone
7/14/25Less than 1 minute
HumanBone
The mapping between a bone in the model and the conceptual bone in the Mecanim human anatomy. This is the Lua implmentaion of Unity HumanBone
Members
Properties
| Name | Description |
|---|---|
HumanBone.boneName | The name of the bone to which the Mecanim human bone is mapped. |
HumanBone.humanName | The name of the Mecanim human bone to which the bone from the model is mapped. |
HumanBone.limit | The rotation limits that define the muscle for this bone. |
Constructor
| Name | Description |
|---|---|
HumanBone() | Creates new HumanBone |
Extra Detail
The names of the Mecanim human bone and the bone in the model are stored along with the limiting muscle values that constrain the bone's rotation during animation.

