SendMessage
7/14/25Less than 1 minute
GameObject.SendMessage(string methodName, any value = nil)
Calls the method named methodName on every lua script in this game object.
Parameters:
| Name | Type | Description |
|---|---|---|
| methodName | string | The name of the method to call. |
| value | any | An optional parameter value to pass to the called method. |
Usage
---@type GameObject
local gameobject;
---@type string
local methodName;
---@type any
local value;
gameobject.SendMessage(methodName, value)
