FilterMode
Filtering mode for textures. Corresponds to the settings in a texture inspector.
Unity FilterMode
Elements
Element | Description |
---|---|
FilterMode.Bilinear | Bilinear filtering - texture samples are averaged. |
FilterMode.Point | Point filtering - texture pixels become blocky up close. |
FilterMode.Trilinear | Trilinear filtering - texture samples are averaged and also blended between mipmap levels. |